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This paper has presented a framework for the reconstruction of
textured 3D maps with an autonomous mobile robot, a 3D laser range
finder and two pan-tilt color cameras. The developed systems allows to
gage environments in 3D and fuse the data with camera images. A wide
range of applications using 3D models benefit from the proposed
automatic acquisition method, e.g., virtual reality applications,
architecture, factory and facility management and rescue and
inspection robotics.
Needless to say, much work remains to be done. Future work will
concentrate on four aspects:
- Build 3D maps with texture information involving 6D robot poses,
including loop tours, i.e., 6D SLAM [#!IAV!#].
- Use local color/texture correction in addition to our global
correction method.
- Calibrate the camera parameters dynamically without the chess
board quad, i.e., calculate it from the 3D scene and the
corresponding images.
- Generate high level descriptions and semantic maps of
environments including the 3D information, e.g., in XML
format. The semantic maps contain spatial 3D data with
descriptions and labels [#!IAS2004!#].
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2004-04-16